A senior-year design student trying to specialize in 3D modeling & texturing.
01 / PROJET NAME
Goblin conception digital sculpture with human-like skin. Learned a lot of quick tips and look development.
Sculpted in ZBrush, Retopologized and UVs done in Maya,Textured in Mari, Rendered using Arnold.
02 / PROJET NAME
Subsurface weight specular roughness, diffuse maps generated with the procedure and manual techniques.
03 / PROJET NAME
Experimental creature modeling for school project.